3 research outputs found

    Leveraging Deep Visual Descriptors for Hierarchical Efficient Localization

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    Many robotics applications require precise pose estimates despite operating in large and changing environments. This can be addressed by visual localization, using a pre-computed 3D model of the surroundings. The pose estimation then amounts to finding correspondences between 2D keypoints in a query image and 3D points in the model using local descriptors. However, computational power is often limited on robotic platforms, making this task challenging in large-scale environments. Binary feature descriptors significantly speed up this 2D-3D matching, and have become popular in the robotics community, but also strongly impair the robustness to perceptual aliasing and changes in viewpoint, illumination and scene structure. In this work, we propose to leverage recent advances in deep learning to perform an efficient hierarchical localization. We first localize at the map level using learned image-wide global descriptors, and subsequently estimate a precise pose from 2D-3D matches computed in the candidate places only. This restricts the local search and thus allows to efficiently exploit powerful non-binary descriptors usually dismissed on resource-constrained devices. Our approach results in state-of-the-art localization performance while running in real-time on a popular mobile platform, enabling new prospects for robotics research.Comment: CoRL 2018 Camera-ready (fix typos and update citations

    Design Considerations for Long Term Non-invasive Brain Computer Interface Training With Tetraplegic CYBATHLON Pilot

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    Several studies in the recent past have demonstrated how Brain Computer Interface (BCI) technology can uncover the neural mechanisms underlying various tasks and translate them into control commands. While a multitude of studies have demonstrated the theoretic potential of BCI, a point of concern is that the studies are still confined to lab settings and mostly limited to healthy, able-bodied subjects. The CYBATHLON 2020 BCI race represents an opportunity to further develop BCI design strategies for use in real-time applications with a tetraplegic end user. In this study, as part of the preparation to participate in CYBATHLON 2020 BCI race, we investigate the design aspects of BCI in relation to the choice of its components, in particular, the type of calibration paradigm and its relevance for long-term use. The end goal was to develop a user-friendly and engaging interface suited for long-term use, especially for a spinal-cord injured (SCI) patient. We compared the efficacy of conventional open-loop calibration paradigms with real-time closed-loop paradigms, using pre-trained BCI decoders. Various indicators of performance were analyzed for this study, including the resulting classification performance, game completion time, brain activation maps, and also subjective feedback from the pilot. Our results show that the closed-loop calibration paradigms with real-time feedback is more engaging for the pilot. They also show an indication of achieving better online median classification performance as compared to conventional calibration paradigms (p = 0.0008). We also observe that stronger and more localized brain activation patterns are elicited in the closed-loop paradigm in which the experiment interface closely resembled the end application. Thus, based on this longitudinal evaluation of single-subject data, we demonstrate that BCI-based calibration paradigms with active user-engagement, such as with real-time feedback, could help in achieving better user acceptability and performance.ISSN:1662-516
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